This section elaborates on miscellaneous topics, both in-game and out-of-game.
A squire is a young knight that fights side-by-side with the PC and is usually a year or less away from going out on his own. A head servant hands weapons to a knight before and during the battle, organizes other servants, handles the PC's money, arranges meals and lodging and transports baggage and treasure for the PC. A servant boy carries messages, builds fires, fetches water, cooks and does miscellaneous chores. A storyteller memorizes or writes down stories about the PC's heroism and tells stories of his bravery. A trumpeteer announces the PC's presence, carries his standard and calls out challenges to other knights.
What use are these servants to the player? Well, squires fight so their use is obvious. A head servant can cart treasure to town and sell it, guard places temporarily and reduce hassle with other servants. A servant boy can let the player do two things at once: his PC can go somewhere while the boy delivers a message, guards something, buys a special weapon or hunts for food. A storyteller makes local NPCs treat the PC well, not like some out-of-town loser. A trumpeteer ensures that the PC is not ignored during a battle.
Depending on his finances, a knight will provide a riding horse or warhorse for himself, a mule for his baggage to carry his everyday clothing, fancy clothes, weapons, money and equipment and riding horses for his trumpeteer, storyteller, head servant and servant boys (in that order). By custom, squires pay for their own horses. Most knights do not outfit their entire entourage with horses; the knight and his mounted servants usually ride ahead and the rest, including the mules, follow several days behind, possibly even by a week or two.
In general, only squires will fight with the knight. However, if a PC knight is in danger of being killed or captured, all his servants will fight to try to rescue him, no matter how seriously outmatched. Being a knight's servant is dangerous work so at least a few servants will die in the course of a PC knight's career. It is assumed (without the player saying it) that some servants are trained in off hours; after a suitably long time, they will be "promoted" to squires.